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Darkterror the Faceless Void is a melee agility hero generally played as an off-laner or carry. Given a little time, he becomes a terrifyingly powerful hero capable of destroying entire enemy teams in seconds.
Wielding his cosmically powered mace, each hit can lock his foes in time, stopping them in place. He can jump into or out of combat using Time Walk while simultaneously reverting recently taken damage. Darkterror can also pause his foes' cooldowns with Time Dilation, lowering their attack and movement speed in the process. His ultimate, Chronosphere, locks time for everything within its area of effect, giving him time to strike down any enemies caught within with no resistance from them for several seconds. Though ideally he wants teammates who can capitalize on Chronosphere, it's one of the most devastating initiation spells in the game and can easily win team fights before his opponents can react.
Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.
This is the protagonist of this story:Darkterror,Faceless Voidthe specific jewelry details are as follows:
Weapon:Mace of Aeons
Head:Perceptions of the Eternal Mind:https://www.c5game.com/dota/6796-S.html
Shoulder:Jewel of Aeons:https://www.c5game.com/dota/20338-S.html
Arms:Chronite Bracers:https://www.c5game.com/dota/383-S.html
Mace of Aeons
A thousand blows strike in a single moment stretched across the expanse of time, a death stroke that consumes eternity.
Perceptions of the Eternal Mind
Has custom ambient particle effect.
This item can only be obtained by purchasing limited edition figurines from Perfect World at the China qualifiers for The International 2014. It comes in Genuine quality.
Jewel of Aeons
It is said that to wear the jewel is to pierce the flow of time, to witness a thousand seasons unfold in a day, and to walk unhindered through ages past and future.
Other Items
Battlefury (Equipment):
https://www.c5game.com/dota/2686-S.html
For the in-game item, see Battle Fury.
This item came in Genuine quality with purchase of the Dota 2 Edition Plantronics GameCom 780 Headset. It was also available in Normal quality through crafting.
A weapon of timeless rage.
Ambient | Effect | ![]() |
Ambient (With ![]() | Effect (Cleave) | ![]() |
Voidhammer:
https://www.c5game.com/dota/1150-S.html
Faceless Void is getting more popularity lately, so if you guys looking for a new mix with immortal here check this.
Voidhammer : If you cant afford Timebreaker or Battlefury this item looks pretty good too! It has particle effects ( Currently broken as you can see). This item is inspired from in-game item Mjollnr (looks like Maelstrom to me).
Ambient | Effect | ![]() |
Timebreaker
https://www.c5game.com/dota/5580-S.html
While a stopped clock may be right on occasion, savage deployment of the Timebreaker is always appropriate.
The Tentacular Timelord Set
https://www.c5game.com/dota/9943-S.html
Includes all of the items in the 'Tentacular Timelord' set for Faceless Void:
Gems
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Teleport | Animation | ![]() | |
Victory | Animation |
Faceless Rex
https://www.c5game.com/dota/19138-S.html
In another time, in another place, perhaps Faceless Void would have rather carried items for heroes rather than become a hero himself. In another time, in another place, he might also have been a time-disrupting dinosaur. Who can say what other paths Faceless Void may have taken if given the chance...
The basic setup of Dota 2 features two opposing factions, the Radiant and the Dire, which maintain strongholds containing critical structures called "Ancients" at opposite corners of a predominantly symmetrical map. The Radiant faction is based at the southwest corner of the map, while the Dire faction is based at the northeast corner. The bases of the Radiant and the Dire are connected by three main paths referred to as lanes, which are guarded by defensive towers and groups of periodically spawned units called "creeps" which traverse their lanes, attacking enemy units and structures upon sight. Two teams of five players are pitted against one another to compete as the primary defenders for each Ancient.